Andrew Huang
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Chorely

Designing a chores app that helps parents build better habits with kids

Chorely is a personal iOS project I designed to help parents assign chores, build routines, and reward follow-through. The product gives kids a clear schedule, lets them request rewards, and helps parents turn chores into a more consistent habit system.

Role

Founder and product designer

Timeline

4 months

Platform

0-to-1 iOS product

Research

Tested with 10+ parents

Context

Parents do not just want kids to finish chores. They want kids to build habits they can carry into adulthood.

That means chores need to feel clear, consistent, and fair. If the system is vague or easy to ignore, the habit never sticks.

Users

Parents managing chores and kids learning household routines

Scope

Assignment flow, reward requests, routine visibility, and mobile habit loop

Goal

Help kids build more independence through clearer follow-through

Problem

Chores often break down because expectations, timing, and rewards are not clear.

Parents need a simple way to assign chores and reinforce consistency. Kids need to know what to do, when it is due, and what they are working toward.

Parents want chores to build long-term habits, not just get one task done.
Kids need a clear schedule instead of verbal reminders alone.
Rewards work better when progress and requests are visible.
Solution

I designed Chorely as a lightweight system for chores, schedules, and rewards.

Parents can assign chores, set reward thresholds, and manage requests. Kids can see what is due, complete tasks, and ask for rewards once they have earned them.

Task schedule
Chorely task schedule screen showing a child chore and progress toward a reward.

Kids can see what is due, when to do it, and how each completed chore moves them toward a reward.

Reward earned
Chorely reward earned screen showing a teddy bear reward collection state.

The reward flow should make progress feel tangible and celebrate completion without losing parent oversight.

Key product decision

Make the product about routine clarity and earned rewards, not just task tracking.

That keeps the app focused on habit-building instead of feeling like a simple checklist.
Impact

Designed a 0-to-1 iOS product that helps parents turn chores into clearer routines, visible progress, and earned rewards.

In testing, parents responded to the idea of a clearer system that could help kids build independence through chores and rewards.

Tested with 10+ parents.
Parents said they would want to use the product after launch.
Validated the core idea before polishing the full visual system.